About
Greetings, my name is Demid and I'm a Game Developer.
Currently, I'm studying at the Igor Sikorsky Kyiv Polytechnic Institute, but it doesn't prevent me from study Game development, and I sure do know how to make the game you need. I work with a wide variety of clients, from individuals looking for someone to build their dream game to independent studios and startups that need a talented professional to help to develop their projects.
My hobby is AI. I just like to play with it. Create it. Watch how it can evolve into something better and bigger.
I'm always on the lookout for new clients with interesting projects to work on, so if you think that's you, send me an email!
Currently, I'm studying at the Igor Sikorsky Kyiv Polytechnic Institute, but it doesn't prevent me from study Game development, and I sure do know how to make the game you need. I work with a wide variety of clients, from individuals looking for someone to build their dream game to independent studios and startups that need a talented professional to help to develop their projects.
My hobby is AI. I just like to play with it. Create it. Watch how it can evolve into something better and bigger.
I'm always on the lookout for new clients with interesting projects to work on, so if you think that's you, send me an email!
![](assets/images/photo.jpg)
Skills
Languages / Engines
C++ / C | Proficient |
Unreal Engine 4 | Proficient |
C# | Competent |
Unity | Competent |
Python | Adv. beginner |
Tools
Blender 3D | Photoshop | Jira |
Git | Perforce | YouTrack |
Visual Studio | JetBrains Rider |
Game Dev. Fields Experience
Gameplay | High |
User Interface | High |
Artificial Intelligence | Experienced |
Networking | Experienced |
Graphics | Low |
Optimisation | Low |
Engine | Low |
VFX | Low |
Work
experience
Encore Games
C++
Game Dev.
Unreal Engine 5
Apr. 2022 - Dec. 2022
Metaverse runner game based on combining NFT and Action multiplayer game. Refactor of existing code base. Improving animation management system. Refactor of game UI. Testing and optimizing app build. Creating an AI bot, that behaves like a player.
Rogue arts
C++
Game Dev.
Unreal Engine 4
2018 - 2020
I was invited as a freelacer to small company, for creating multiplayer shooter. My duties was to develop gameplay mechanics and add them to game. I worked with wide veriaty of tools within the engine from Animation/Models/Materials/UI/Level to the Blueprints/Behaviour trees/C++
360 Bounds
C++
C#
WPF
boost
Software
Jun. 2016 - Sep. 2017
I have been part of small but happy team of 8 members. My part was on improving and developing new system for program, based on required tasks I have left due to University entrance
Monolithmind
C++
Game Dev.
Unreal Engine 4
Aug. 2021 - Mar. 2022
Developing of CCG type game. Implementing and management of game logic, mostly related to UI. Debugging and fixing bugs. Improving overall experience of the game.
Upwork freelance
C#
Unity
Game Dev.
Aug. 2018 - Nov. 2018
Just a little project. I was responsible for everything, from game code, to the UI and visual design
Personal
projects
![](assets/images/keepitburning.png)
Unity
C#
Game Dev.
Project was created during Ludum Dare 46. Little game about survivng in a house in a middle of cold winter. There is nothing but your old fireplace. So in order to survive you need burn everything you have too keep fire up
![](assets/images/movesync.png)
Unity
C#
Game Dev.
Previous version of Quarter Punch. Currently project is abandoned due to renowation of idea
![](assets/images/quaterpunch.png)
Unreal
C++
Game Dev.
A rhythm based, beat 'em up VR game where you move in flow of the music while punching enemies
Contact
Feel free to send me a message here:
demidemid1@gmail.com, I'll respond as quick as I can! I'm also on this social media thing, if you need me there: